How to Join UBL
Sept 10, 2007 19:21:43 GMT -5
Post by OrochiGeese on Sept 10, 2007 19:21:43 GMT -5
This thread is mainly intended for potential new members but it's information can be helpful to all of us
The first post is more procedural, general info. The second and third posts are edit advice.
I. GENERAL THOUGHTS
If you would like to join UBL, send me an email at orochi_geese AT hotmail.com
I won't say anything much more informative in email than I will say here but I like to have a working relationship with each member and send frequent emails to all involved. Plus you may have character specific or any questions you might want to ask. The overall idea is that I work with your character and your potential storylines. And I want you to feel free to email me and ask for any input. I will do the same. UBL runs best with communication: with me and members you are working angles with.
This isn't a competitive fed. It's not a "shoot" fed. What we are doing here is working together to provide each other and our fans with overall entertainment. In order to provide that, we here at UBL work WITH each other rather then against each other. And for UBL, "overall entertainment" is defined by exciting, competitive, character driven matches with great endings and even more importantly: entertaining promos, characters, stories, and feuds. In UBL, the match booking (results) follows the story lines. I don't just run matches and see who wins nor do I try to get the "best match" without a plan based on story lines. Rather, the vast majority of the time I have a winner in mind and will choose the best match with that wrestler winning rather then just the best match possible. That is because a match is just a PART of a storyline. While I do sometimes call an "audible" if there is an match SO amazing that it can create a new path to a story, its not often that that happens. Instead, the story and booking control the outcome of the matches.
II. Promo'ing/RP'ing
That brings me to promoin'g, or "the ancient sumerian art of RP'ing". There are no minimum/maximum limits for RP'ing. But the more thoughtfulness you put into your RP's, characters, and feuds, the more fun we'll likely all have.
You don't need to do 50 promos a week to show that thoughtfulness. And if you are just starting out with e-fedding, my advice is to slowly pace yourselves and gradually become comfortable with it. And realize that some people can do more with 1 promo a week (or even month) then others can with 8 an hour. (Then there's me, who bludgeons people with a novel for each RP!) RP frequency can be a character trait itself.
And if you are new to RP'ing...and feel uncomfortable with this new medium...relax and just have fun with it. Chances are it will be worlds better then my first RP in 2002...when i had my character training in a dojo on a stormy night while doing a hurricane kick Can't get much worse!
III. Edit making
Even if you don't have the means to get me an FPR edit, you can still be accepted into UBL. If you don't have a transfer device or even the game itself, you can always make a template for me and I can work it in. It may take a while for me to put the template in, but they will be put in.
As for making your edit, i do not have any specific hard rules for what makes a great UBL edit. I know what I like to see but there are many different styles of professional wrestling that are accepted here. I'm always happy to help out and am sometimes in a good position to because I try to sim every edit against each other often (especially in the case of the round-robin leagues!). So I usually have a good idea about what every edit is like and require as close opponents.
A good UBL edit is NOT one that always wins, it's one that is competitive with the other edits and has great, entertaining, character-driven matches. (a great example of this is Jack Dod whose edit totally represents his RP personality) I've seen some of my edits lose like 10 matches in a row, but didn't change a thing because of the way they lost them...closely, and within a hair (or grapple) of winning them.
If you are coming from another e-fed, especially the long running Fire Pro e-feds like FPN, NDP, EFW, PW-W, etc, then chances are you are starting off with a great edit that might not even need to be tweaked. If you are starting fresh, i recommend checking out a couple of documents on edit-making in general. These are not rules as much as guidelines and ideas:
How I test/improve my edits.
Choice of move advice from Spunkwhy of PW-W
CPU LOGIC Advice from Spunkwhy of PW-W
My final words of advice are simply to have FUN. People enjoy wrestling in different ways as its such a flexible and variable medium. And I try to have UBL accommodate a lot of different styles and tastes. If you want to make a serious edit, go for it. If you want to make a comedy edit, there's room for them too. Like lucha? Submission style? Hoss brawlers? Be my guest. If you are new at making edits, I can help you get them to the point we are both happy with. Just above all, I hope you enjoy your experience here.
- OrochiGeese
The first post is more procedural, general info. The second and third posts are edit advice.
I. GENERAL THOUGHTS
If you would like to join UBL, send me an email at orochi_geese AT hotmail.com
I won't say anything much more informative in email than I will say here but I like to have a working relationship with each member and send frequent emails to all involved. Plus you may have character specific or any questions you might want to ask. The overall idea is that I work with your character and your potential storylines. And I want you to feel free to email me and ask for any input. I will do the same. UBL runs best with communication: with me and members you are working angles with.
This isn't a competitive fed. It's not a "shoot" fed. What we are doing here is working together to provide each other and our fans with overall entertainment. In order to provide that, we here at UBL work WITH each other rather then against each other. And for UBL, "overall entertainment" is defined by exciting, competitive, character driven matches with great endings and even more importantly: entertaining promos, characters, stories, and feuds. In UBL, the match booking (results) follows the story lines. I don't just run matches and see who wins nor do I try to get the "best match" without a plan based on story lines. Rather, the vast majority of the time I have a winner in mind and will choose the best match with that wrestler winning rather then just the best match possible. That is because a match is just a PART of a storyline. While I do sometimes call an "audible" if there is an match SO amazing that it can create a new path to a story, its not often that that happens. Instead, the story and booking control the outcome of the matches.
II. Promo'ing/RP'ing
That brings me to promoin'g, or "the ancient sumerian art of RP'ing". There are no minimum/maximum limits for RP'ing. But the more thoughtfulness you put into your RP's, characters, and feuds, the more fun we'll likely all have.
You don't need to do 50 promos a week to show that thoughtfulness. And if you are just starting out with e-fedding, my advice is to slowly pace yourselves and gradually become comfortable with it. And realize that some people can do more with 1 promo a week (or even month) then others can with 8 an hour. (Then there's me, who bludgeons people with a novel for each RP!) RP frequency can be a character trait itself.
And if you are new to RP'ing...and feel uncomfortable with this new medium...relax and just have fun with it. Chances are it will be worlds better then my first RP in 2002...when i had my character training in a dojo on a stormy night while doing a hurricane kick Can't get much worse!
III. Edit making
Even if you don't have the means to get me an FPR edit, you can still be accepted into UBL. If you don't have a transfer device or even the game itself, you can always make a template for me and I can work it in. It may take a while for me to put the template in, but they will be put in.
As for making your edit, i do not have any specific hard rules for what makes a great UBL edit. I know what I like to see but there are many different styles of professional wrestling that are accepted here. I'm always happy to help out and am sometimes in a good position to because I try to sim every edit against each other often (especially in the case of the round-robin leagues!). So I usually have a good idea about what every edit is like and require as close opponents.
A good UBL edit is NOT one that always wins, it's one that is competitive with the other edits and has great, entertaining, character-driven matches. (a great example of this is Jack Dod whose edit totally represents his RP personality) I've seen some of my edits lose like 10 matches in a row, but didn't change a thing because of the way they lost them...closely, and within a hair (or grapple) of winning them.
If you are coming from another e-fed, especially the long running Fire Pro e-feds like FPN, NDP, EFW, PW-W, etc, then chances are you are starting off with a great edit that might not even need to be tweaked. If you are starting fresh, i recommend checking out a couple of documents on edit-making in general. These are not rules as much as guidelines and ideas:
How I test/improve my edits.
Choice of move advice from Spunkwhy of PW-W
CPU LOGIC Advice from Spunkwhy of PW-W
My final words of advice are simply to have FUN. People enjoy wrestling in different ways as its such a flexible and variable medium. And I try to have UBL accommodate a lot of different styles and tastes. If you want to make a serious edit, go for it. If you want to make a comedy edit, there's room for them too. Like lucha? Submission style? Hoss brawlers? Be my guest. If you are new at making edits, I can help you get them to the point we are both happy with. Just above all, I hope you enjoy your experience here.
- OrochiGeese